﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Globalization;
using System.Threading;
using System.Resources;


namespace IDE_week2_Forms_project
{
    
    public partial class Form1 : Form
    {
        // This is used for language swich.
        bool lang = true;
       
        public Form1()
        {
            
            InitializeComponent();           
        }

        private void button4_Click(object sender, EventArgs e)
        {
            Form2 f2 = new Form2(); 
            f2.Show();

        }

        private void button1_Click(object sender, EventArgs e)
        {

            this.Icon = new Icon("../../Resources/Icon1.ico");

        }

        private void button2_Click(object sender, EventArgs e)
        {
            this.Icon = default(Icon);
    
        }

        private void button3_Click(object sender, EventArgs e)
        {   
            if (lang)
            {
                ChangeLanguage("zh-CN");             
            }
            else
            {
                ChangeLanguage(CultureInfo.CurrentUICulture.Name);
            }
            lang = !lang;
            
            
        }

        private void button5_Click(object sender, EventArgs e)
        {
            int[] numbers = new int[10];
            Class1.MakeRandomNumber(numbers);
            label1.Text = numbers[0] + ", " + numbers[1] + ", " + numbers[2];

        }
        private void ChangeLanguage(string lang)
        {

            foreach (Control c in this.Controls)
            {

                ComponentResourceManager resources = new ComponentResourceManager(typeof(Form1));

                resources.ApplyResources(c, c.Name, new CultureInfo(lang));

            }

        }
      
    }
}
